RobotWarz Store Video Preview

October 12, 2010 Posted by Tyler Cruz

It’s been exactly one month since I last gave an update on the development of RobotWarz.com.

Unfortunately, the main programmer of the project got in a pretty bad traffic accident a few weeks back and injured his leg and foot pretty bad. He was able to do a bit of basic work from his bed at home, but was only able to get back into the office about 5-6 days ago.

As a result, there was not as much progress done over the past month as I would have liked, but the main programmer is back now and is trying to make up for lost time.

The “Bay” module is now compete and the “Store” module is currently around 85% done. The main functionality is there (including its setup with the administration area); there are just some small things that need to be polished and cleaned up here and there.

Below is a short video preview of the store module:

(Note: You may need to visit the post directly at TylerCruz.com if you’re reading this via e-mail or RSS in order to see it.)

Players will be able to buy/sell 30 weapons (43 including Helper Bot weapons), 8 add-on’s, 20 skills, and 3 different types of helper bots (which can be purchased numerous times).

Of course, more can (and probably will) be added in the future, once the game is finished and out there for a while.

So even though the past month was slow progress-wise, development is progressing nonetheless.

Once the Store module is completed, the next 2 modules that will be worked on are Credits and Experience Points/Levels. The hardest and most sophisticated module will undoubtedly be the Arena. That is where the actual battles take place and everything comes together, so I’m hoping it doesn’t prove to be overwhelming.

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I also recently hired my trusty custom vBulletin skinner/coder to take the RobotWarz.com design and make a custom skin for the forum there. It should be done soon, and will then be a completely custom and themed skin complete with related buttons and icons.

I can’t wait to see what I’ll be able to share with you guys on my next update.

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Posted: October 12th, 2010 under My Websites  

19 Responses to “RobotWarz Store Video Preview”

  1. Starting to really take shape Tyler! Good luck as you continue to pull it all together.

  2. Wesley says:

    Shouldn’t you be working on the core gameplay first (arena, etc) instead of doing these type of things first? Seems like you’re doing it a little backwards from my point of view :) Store and other such secondary modules could simply be done as an in-code stubs (temporarily).

    Still, good progression and the store looks nice, except when you click the purchase button it should show the result a little better (more dynamic), but I’m sure that’s still to be done.

    • Tyler Cruz says:

      Yeah, I understand what you’re saying… although in this case it’s a little bit different since this company is continuing where my first programmer left off when I fired him, so they are working on a framework of existing code already.

  3. car battery says:

    It’s looking great! Sorry to hear about your main programmer’s accident but glad he’s ok now and back to work. Looking forward to seeing this come together. :)

  4. So will this game be for free or will it actually cost something to play it?? aka how will you monetize it?

    All the best,

    Dino Vedo

    • Tyler Cruz says:

      It’s freemium – free to play, with the option of purchasing memberships and in-game credits.

      • used tires says:

        I really like that freemium style Tyler, I think once the game starts to take off, slowly the free people will start converting over to the premium side :D Especially with bigger members count the higher the chance for that to occur too as people are gonna want to get an edge on the competition ;-)

        -Jean

  5. Jesse Dictor says:

    I love how virus is on the list of skills. I think this will be an interesting take on it- and people love these kinds of interactions. If I wasn;t at work I would be tempted to go and see the game directly- but sadly, wasting my day on this blog post seems less eye catching.

  6. Robotwarz is becoming more awesome.Keep it up Tyler!

  7. Alex Dumitru says:

    Can’t wait to see it live :)

  8. It looks like the game is coming along well, but honestly it really isn’t my kind of game. It just seems like something that would’ve been kind of cool back on the NES, but is lacking by today’s standards. Hopefully you’ve got a decent marketing plan as I think only a specific market will like this kind of game.

  9. Paul says:

    Starting to look pretty cool. Ready to try the actual game.

  10. used tires says:

    Looking good so far Tyler, hopefully the team continues to make headway and the true game play is actually fun :)

    -Jean

  11. Robotwarz looks to be going great, looking forward to a bright future.

  12. It definitely looks like a good prospect. Looking forward to see more features being included in it :)

  13. OOhhh, nice. It looks really good. Is it live already?

  14. Jasmine says:

    RobotWarz looks pretty cool. I wonder how’s this project now? Hope it’s in good shape!

PeerFly

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